using System;

namespace RpgServiceLib.StoryFlagVariable
{
	public delegate void ChangedStoryFlagHandler (StoryFlagVariableChangeEvent sfvevent);
	
	public class StoryFlagVariableChangeHandlerManager
	{
		
		public event ChangedStoryFlagHandler change;
		

		public StoryFlagVariableChangeHandlerManager ()
		{			
		}
		
		public void ConsumeChangeEvent(StoryFlagVariableChangeEvent sfvevent)
		{
			if (change != null)
			{
				change.Invoke(sfvevent);
			}
		}		
	}
}

